Fengyuan Zhu's Research Space

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📧 fyzhu@dgp.toronto.edu

🎓 Google Scholar

🎨 Art Website

Hello! I’m Fengyuan Zhu. Welcome to this site!

My research focuses on understanding how people interact with digital information and emerging technologies in everyday contexts. I explore ways to make complex systems easier to understand and more accessible for general users.

I completed my Ph.D. in Human-Computer Interaction at the University of Toronto. Previously, I earned a master’s degree in Interactive Arts at ITP, New York University. I hold a B.S. in Physics with a minor in Art from Peking University.

selected publications

  1. Beyond the Phone: Exploring Phone-XR Integration through Multi-View Transitions for Real-World Applications
    Fengyuan Zhu, Xun Qian , Daniel Kalmar , Mahdi Tayarani , Eric J. Gonzalez , Mar Gonzalez-Franco , David Kim , and Ruofei Du
    In 2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR) , Saint Malo, France, 2025
  2. BISHARE: Exploring Bidirectional Interactions Between Smartphones and Head-Mounted Augmented Reality
    Fengyuan Zhu, and Tovi Grossman
    In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems , Honolulu, HI, USA, 2020
  3. PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
    Fengyuan Zhu, Mauricio Sousa , Ludwig Sidenmark , and Tovi Grossman
    In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems , Honolulu, HI, USA, 2024
  4. PinchLens: Applying Spatial Magnification and Adaptive Control-Display Gain for Precise Selection in Virtual Reality
    Fengyuan Zhu, Ludwig Sidenmark , Mauricio Sousa , and Tovi Grossman
    In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , Sydney, New South Wales, Australia, 2023